Let’s do another
tavern for Aquerria! This one is set in
the town of Gunderbridge, one of the oldest towns that dates back to the time
of the Argent Kingdom.
The Three
Mallets (Gunderbridge):
A narrow, tall building squeezed between a cobbler’s shop and a smithy on the
west side of town, the building is a bit weathered and beaten down, but inside
is well kept. A long, polished dark wood
bar engraved with imagery of oak leaves and vines, stretching down the length
of the main hall, with upholstered stools and a tight space to squeeze by patrons
sitting there. Steep stairs lead up to an
open common room where a few tables are set up for card and dice games, and
some rickety bookshelves hold books on leatherworking, smithing, cobbling, and
other such crafts that any may read.
In fact, the tavernkeeper Schaun Awlgantry
will accept a new book on crafting or smithing as payment for meals and drinks
for a week … he is an avid woodworker, and his handywork can be seen throughout
the tavern. He’s a terse fellow, given
to excess drink, but after a few tankards becomes all smiles and handshakes. He’s obsessed with woodcarving, and is
constantly behind the bar, scraping out handmade bowls or shaping wooden
tankards, and if the ales is flowing he will talk for hours on the fine points
of woodworking.
Schaun works with his gregarious and
talkative brother Rantanner and his shy 12-year old daughter Merwis. Sadly, Schaun’s wife left him two years ago, now
residing in Anzagort.
The
fare at the Three Mallets is simple – three kinds of ale brewed by Rantanner, and
salted pork ribs and pottage pies prepared by Schaun.
Unbeknownst to the proprietor, one of the
books in his collection, “Crafting Fine Wooden Fares and Figures” by Melcimmer
Silverhand, contains within it’s rambling pages a short treatise on how to make
animated brooms (treat as a spellbook with a variant of the Breathe Life spell,
called Boon of the Broom, but each casting creates 5 brooms, and requires half
the normal material costs) … but the book is cursed, requiring the reader to
make a DC 12 Will save or suffer a minor curse that has already afflicted
Schaun (-1 Luck, victim is required to spend at least four hours a day attempting
to carve smoking pipes, garden trowels, bird houses, or other domestic objects to the best of their ability, and the curse can only be lifted when the victim
spends the night dancing under an oak tree during a storm).
Menu: Plate
of salted pork ribs (5 sp), pottage pie (1 sp), Tankard of Rantanner Brown Ale
(1 sp), tankard of Gantrybeer (8 cp), tankard of Black Acriminy (6 cp).
Schaun
Awlgantry: Init +1; Atk cudgel +1 melee (1d4+1);
AC 11; HD 1d4 (3 hp); MV 30’; Act 1d20; SP Melcimmer’s Curse (+4 skill with woodcarving, given years of obsession); SV Fort +1, Ref +1, Will +0; AL L.
No comments:
Post a Comment