DCC Bestiary - Dunstrand Vulture

 


Okay, not every monster can be a cyclopean horror from beyond – sometimes a Judge just needs a critter to make the wilderness, er … wild.

H
ere’s a vulture that is a little outside the norm, a giant bird that can smell blood at a distance, so those wounded adventurers headed back to town … well, you get the idea.  And it makes a great option for PC wizards and elves casting Animal Summoning too …

S
tories to tell of your intrepid band of heroes getting picked at by these critters?  Drop me a note, archadethered@gmail.com.

Thanks!
 

Dunstrand Vultures

     The Dunstrand Vulture is native to that mountain range and surrounding area, able to travel up to 200 miles in a day, and possesses an uncanny sense of smell, able to detect carrion or blood at a distance of up to two miles away.  These vultures are exceptionally large, with a wingspan of up to 15 feet wide.  Unlike their smaller cousins, Dunstrand Vultures are able to do more than scavenge carrion, and aggressively hunt small prey or wounded creatures by diving and raking their targeted prey with sharp talons.
 

     Dunstrand Vultures x 1d6: Init +1; Atk talons +2 melee (1d4); AC 13; HD 3d6 (11 hp); MV 10’, Fly 50’; Act 1d20; SP diving strike, keen sense of smell; SV Fort +3, Ref +2, Will +0; AL N.
     If attacking from above, a Dunstrand Vulture is considered charging, gaining a +2 to hit but suffering a -2 to AC until their next turn.

 

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