Hey all -- there's a great idea in the Dragonslayer RPG about funeral pyres for a fallen comrade -- but it's just trading gp spent in the funeral for XP. It's a cinematic moment, a fallen comrade returned to join the tomb of his fallen ancestors, launched in a boat with his sword and shield, or a burning pyre reaching to the sky ... would be a great idea for DCC.
My thought, is like the training tables I've made, but a bit simpler.
Funeral
Rites
If the recovered
body of a slain henchmen, fellow player character, or important figure is recovered,
relatively intact, funeral rites can be pertormed.
To perform funeral
rites, it requires a cleric of at least 1st level belonging to the
same faith as the deceased. They must perform the rites within three days of
the death of the figure, and may be a simple funeral pyre or an elaborate
funeral with a specially consecrated tomb.
The rites typically take everyone involved all day in preparation,
attending the ceremony, and interment or burial. If a cleric is not available, roll 1d10 on the chart instead.
Roll on the chart below, adding +1 for every level of the deceased, +1 for each 10 people in attendance, and +1 for each 50 gp spent on incense, funerary trappings, shrouds, flowers, sepulchers, or other such finery..
|
D20 |
Funeral
Rites Result |
|
0-15 |
No result |
|
16-18 |
If
the deceased is a player character, and a replacement character run by the
same player is in attendance, they gain +1 xp |
|
19-21 |
If the deceased
is a player character, and a replacement character run by the same player is
in attendance, they gain a permanent +1 modifier to their existing Birth Augur. |
|
22-24 |
Everyone
in attendance receives the result of a Blessing spell (cast on ally), rolling
1d10 + the deceased character level + 10, but the effects last for 1 day. |
|
25-27 |
Everyone
in attendance receives +1 XP. |
|
28-30 |
Everyone
in attendance receives the result of a Blessing spell (cast on ally), rolling
1d20 + the deceased character level + 10, but the effects last for 1d6 days. |
|
31+ |
Everyone
in attendance gains +1 Luck. |
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